Version/1.5.4067

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Next Version: [[Version/0.0.232"" contains an extrinsic dash or other characters that are invalid for a date interpretation.]]
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Released on: –


Version 1.5.4067 is up now on the unstable branch!

  • Added storyteller options to increase or reduce inactive and active presence of Anomaly events.
  • Reduced entity codex entry count required for monolith level 3 from 17 -> 12.
  • Drastically reduce the chance of getting a faction leader from skip abduction.
  • Reduced metal horror infection chance when an infected doctor performs surgery.
  • Skulls can now be consumed by harbinger trees.
  • Minor optimizations for food searching.
  • Added safety checks to RoofCollapserImmediate to prevent out of bounds.
  • Reduce revenant flammability to prevent it being trivialized by fire.
  • Increase the upper end of blood rain duration for both the incident and psychic ritual.
  • Added missing default constructor to PawnRenderNode_Apparel.
  • Added some null checks to getting invisible versions of materials.
  • Prevent strange signal quest from firing if the monolith has been disrupted.
  • Removed awoken corpses from scenario editor.
  • Clarify that ghouls created by the ghoul infusion operation aren't hostile.
  • Added custom descriptions to the diagnosed (hidden) versions of organ decay and crumbling mind to make them less confusing.
  • Fix: Abductor obelisk duplicating pawns.
  • Fix: ShipJob error with null ship.
  • Fix: Removing an ideology role via meme does not recalculate disabled work types.
  • Fix: Recipes not setting random styles correctly.
  • Fix: HediffComp.NotifyPawnKilled passing in instigator rather than target.
  • Fix: Error trying to duplicate pawn in some circumstances.
  • Fix: Duplicates have royalty title of original.
  • Fix: Typo in dreadmeld discovery message.
  • Fix: Head apparel is using body mesh set instead of the head mesh set.
  • Fix: Icons in FloatMenuOption do not scale with text size.
  • Fix: Duplicate translation entries for crawling inspect strings.
  • Fix: Duplicated pawns will be mother of child if the original was the mother.
  • Fix: Messages about cube withdrawal for gone temp pawns.
  • Fix: Errors while mouse cursor holds a jumppack jump order while pawn is flying.
  • Fix: Rare edge case where a worshipful village spawns without a terminal due to lack of room size.
  • Fix: Inconsistencies with shambler tending rules.
  • Fix: Raised shamblers getting bestowing ceremony quests.
  • Fix: Revenant hypnosis not wearing off in specific circumstances.
  • Fix: Typo in hate chant letter.