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This page provides a simple browsing interface for finding entities described by a property and a named value. Other available search interfaces include the page property search, and the ask query builder.
List of results
- Bliss lobotomy + (General, also format standard, categories, and wiki interlinking to page. dead calm. slavery effect)
- Floors + (General, also non-edifice floor coverings)
- Spacedrone + (General, also seems to conflate [[Crashed mechanitor ship]])
- Waste rat + (General, also specifically combat power)
- Hunt + (General, also what is thenrange calculation for nearby animals turning manhunter, both the target and similar amimals nearby)
- Auto mortar + (General, analysis specifically. Strategy, threat etc. Targeting behavior for summary would also be useful)
- Containment + (General, but also interlinking, categories, etc. containment affects study rate?)
- Equipment + (General, but also maybe turned into a redirect?)
- Hidden conduit + (General, infobox, also claims of invincibility seem exagerated in practice)
- Smooth stone + (General, it shouldn't all be under summary, and there should be a more explicit explanation of its odd place between terrain and floor where it has aspects of both.)
- Tox pack + (General, mechanics)
- Toy box + (General, missing analysis and mechanics etc)
- Baby decoration + (General, missing mechanical detail and analysis)
- Tactical turret + (General, see other turret pages and [[turret pack]])
- Count-down activator + (General, split into Occurrence, Summary, Analysis etc.)
- Chopped stump + (General.)
- Lore + (General. Also Ideology [[Ruins]], shared info on all game-host rimworlds, generated ideology and quest descriptions, archotech, and the starting scenarios. Also Horax)
- Mech recharger + (General. Also ensure parity with [[Large mech recharger]])
- Large mech recharger + (General. Also ensure parity with [[Mech recharger]])
- Monument marker + (General. Aquisition and Summary)
- Unnatural corpse + (General. Clean-up links and add specific values for things, such as time to awakening. could use more subheadings)
- Remote repairer + (General. Mechanics)
- Farskip + (General. Range and AOE?)
- Gorehulk + (General. also fleshbeast sets precedent for ranged clmbat in infobox and it seems useful)
- Meditation spot + (General/Format standard.)
- Ancient comms console + (Has mechanics, needs expansion)
- Major archotech structure + (How fast is studying?)
- Cannibal platter + (How much hunger does the platter fill. Are they found in cannibal pirate bases)
- Events + (Ideology events. Recover lost content from major rewrite OR revert to prior to rewrite)
- Flesh sack + (In-game loot verification, plus any missing infobox data. non maintenance category, reports of one always containing a shard, do enemies react to its destruction (note specifically which regardless of if answer is yes or not))
- Gaumaker dryad + (Inadequate description of mechannics and analysis, assumes baseline knowledge that new player would not have)
- Indoors (need) + (Incomplete(?) list of ideoligious effects)
- Void metal wall + (Infobox, other possible appearances, and whether to use 'voidmetal' or 'void metal')
- Turret pack + (Integration with [[tactical turret]] … Integration with [[tactical turret]], effect of solar flares, stun damage, EMP, emi dynamos on the turret, both if they happen after deploying and before. Nudity mood interactions (infobox too) - test in-game before adding. analysis needs value proposition etc.ing. analysis needs value proposition etc.)
- Wastepack infestation + (Interlink, orphan page etc)
- Trap + (Interlinking, analysis)
- Sleep furniture + (Its half complete?)
- Faction base + (Lack of content, mechanics, and detail. Also lacks integration with rest of the wiki)
- Toughspike + (Lacking detail)
- Claim + (Lacking mechanical detail)
- Dryad cocoon + (Lacks all detail. Two way links)
- Nudity + (May eventually need to supercede [[Template:Apparel Nudity Note]])
- Hemogen Gain Multiplier + (Mechanical detail)
- Minimum Containment Strength + (Mechanical detail - what is the effect of being under the min strength, is it binary or some curve of effectiveness, is it < or is <=? StatWorker_MinimumContainmentStrength)
- Terror sculpture + (Mechanical detail needs verification and e … Mechanical detail needs verification and expansion - Terror mechanics are poorly documented and [[terror]], [[terror sculpture]], [[gibbet cage]], and [[skullspike]] all need detail. Analysis lacklustre and should go into depth about why apparel >> sculptures. Ensure page is in format that allows for parity with other terror sources so it can be copied overth other terror sources so it can be copied over)
- Gibbet cage + (Section:Inadequate summary and mechanics description)
- Skullspike + (Section:Duration of moodlet? Expansion on terror mechanics / what it actually does.)
- Animal Products Price Improvement + (Mechanical detail, order of operations, integration with market value and TPI here and in those pages)
- Pollution + (Mechanics (Pollution spread / acidic smog % chance / wastepack cocoons), detailed analysis)
- Mechanoid cluster + (Mechanics and Analysis)
- Fire + (Mechanics and numbers (heat production / fire spread / etc.). See also [[Damage Types#Flame|Flame Damage]])