Difference between revisions of "Juggernaut serum"

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== Analysis ==
 
== Analysis ==
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Juggernaut serum is an incredibally powerful drug for melee colonists, not increasing the [[Overdose]] chance and providing significant buffs, whilst also being relatively cheap. It can also be applied to ranged colonists as the healing factor and move speed bonus can help with strafing and healing from stray shots. The mood debuff can be reduced by taking psychite tea or any other safe drug, or paired with the mood buff from [[Go-juice]]. In a colony that is mass producing [[bioferrite]] and has a [[fleshmass heart]] captured, it can be added to the list of combat drugs that all colonists take.
  
 
== Version history ==  
 
== Version history ==  

Revision as of 11:23, 20 February 2025

Juggernaut serum

Juggernaut serum

A syringe of opaque milky-yellow liquid that increases the user's strength and speed, and allows them to recover from injuries faster. The serum is injected into the user's musculature, where it adds energy to various metabolic processes. However, the unstable substance also psychically influences the mind, provoking unsettling thoughts and severely reducing the user's mood.

Base Stats

Type
DrugSerum
Tech Level
Industrial
Market Value
200 Silver
Stack Limit
10
Mass
0.5 kg
HP
60
Flammability
70%
Rotatable
False
Path Cost
14 (48%)

Ingestion

Maximum To Ingest
1
Ingestion Time
100 ticks (1.67 secs)

Creation

Crafted At
Serum lab
Required Research
Juggernaut serum
Skill Required
Crafting 4
Work To Make
1,080 ticks (18 secs)
Work Speed Stat
Drug Synthesis Speed
Resources to make
Twisted meat 20 + Bioferrite 10
Technical
defName
JuggernautSerum
thingSetMakerTags
RewardStandardLowFreq
Preferability
NeverForNutrition
Food Preference
NeverForFood
Drug Category
Medical


The juggernaut serum is an item added by the Anomaly DLC

Acquisition

Juggernaut serums can be crafted at a serum lab once the Juggernaut serum research project has been completed. Note that this research requires dark study to unlock. Each requires Twisted meat 20 Twisted meat, Bioferrite 10 Bioferrite, 1,080 ticks (18 secs) of work modified by the drug synthesis speed of the crafter, and a crafting skill of 4.

It can also occasionally be bought from traders. [Detail Needed]

Summary

"A serum is super-powering this person's musculature, making them stronger and faster, but reducing their mood due to discomfort."

— Juggernaut hediff description

A pawn taking juggernaut serum will do so right where they stand without looking for a place to sit first. Juggernaut serum is taken by ingestion, taking 100 ticks (1.67 secs).

As a serum, it does not have the traditional high mechanics of other drugs. Instead, it applies the "juggernaut" hediff with the following effects for 10 days:

Analysis

Juggernaut serum is an incredibally powerful drug for melee colonists, not increasing the Overdose chance and providing significant buffs, whilst also being relatively cheap. It can also be applied to ranged colonists as the healing factor and move speed bonus can help with strafing and healing from stray shots. The mood debuff can be reduced by taking psychite tea or any other safe drug, or paired with the mood buff from Go-juice. In a colony that is mass producing bioferrite and has a fleshmass heart captured, it can be added to the list of combat drugs that all colonists take.

Version history