Meat Amount

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Meat Amount is a stat: The amount of meat yielded when butchering this creature. This value is reduced if the creature is not slaughtered cleanly, or if it is wounded when killed. Its minimum allowed value is 0. Its default value is 140.

The actual amount of meat gained from butchering is also affected by Butchery Efficiency and the Work Efficiency Factor of the production station used to do the butchering. Butcher spots have a factor of 70%, while butcher tables have a factor of 100%.

Factors[edit]

The base value of Meat Amount is 140, other than for dryads, which have a base value of 2. This is multiplied by the following factors:

Base value per animal[edit]

Base value per adult animal, before any other modifiers are as follows:

  • Animal Meat Amount
    Alpaca 140
    Alphabeaver 63
    Arctic fox 77
    Arctic wolf 119
    Bison 336
    Boomalope 280
    Boomrat 31
    Capybara 105
    Caribou 140
    Cassowary 84
    Cat 45
    Chicken 42
    Chinchilla 49
    Cobra 36
    Cougar 140
    Cow 336
    Deer 168
    Donkey 196
    Dromedary 294
    Duck 42
    Elephant 560
    Elk 294
    Emu 84
    Fennec fox 77
    Gazelle 98
    Goat 105
    Goose 84
    Grizzly bear 301
    Guinea pig 31
    Hare 31
    Horse 336
    Human 140
    Husky 120
    Ibex 140
    Iguana 56
    Labrador retriever 105
    Lynx 84
    Megascarab 31
    Megasloth 560
    Megaspider 168
    Monkey 49
    Muffalo 336
    Ostrich 140
    Panther 140
    Pig 238
    Polar bear 301
    Raccoon 56
    Rat 31
    Red fox 77
    Rhinoceros 420
    Sheep 105
    Snowhare 31
    Spelopede 112
    Squirrel 31
    Thrumbo 560
    Timber wolf 119
    Tortoise 70
    Turkey 84
    Warg 196
    Wild boar 119
    Yak 294
    Yorkshire terrier 45
    Chimera Content added by the Anomaly DLC 70
    Devourer Content added by the Anomaly DLC 70
    Dreadmeld Content added by the Anomaly DLC 70
    Fingerspike Content added by the Anomaly DLC 70
    Gorehulk Content added by the Anomaly DLC 70
    Noctol Content added by the Anomaly DLC 70
    Sightstealer Content added by the Anomaly DLC 70
    Toughspike Content added by the Anomaly DLC 70
    Trispike Content added by the Anomaly DLC 70
    Toxalope Content added by the Biotech DLC 140
    Waste rat Content added by the Biotech DLC 42
    Barkskin dryad Content added by the Ideology DLC 4
    Berrymaker dryad Content added by the Ideology DLC 4
    Carrier dryad Content added by the Ideology DLC 4
    Clawer dryad Content added by the Ideology DLC 4
    Gaumaker dryad Content added by the Ideology DLC 4
    Immature dryad Content added by the Ideology DLC 4
    Medicinemaker dryad Content added by the Ideology DLC 4
    Woodmaker dryad Content added by the Ideology DLC 4
  • Post-Process Curve[edit]

    Meat Amount is then affected by a post-process curve with points:

    • (0,0)
    • (5,14)
    • (40,40)
    • (100000,100000)
    Meat Amount by Body Size

    Stat Def Data[edit]

    Name Description Category Parameters Complex Parameters Display Priority In Category
    • Def Name:
      MeatAmount
    • Label:
      meat amount
    The amount of meat yielded when butchering this creature. This value is reduced if the creature is not slaughtered cleanly, or if it is wounded when killed.
    • Display Order: 11
    • Def Name:
      BasicsPawn
    • Label:
      Basics
    • Display All By Default: false
    • Worker Class: StatWorker_MeatAmount
    • Default Base Value: 140
    • Min Value: 0
    • Show On Mechanoids: false
    • To String Style: Integer
    • Parts:
      • StatPart_BodySize
      • StatPart_NaturalNotMissingBodyPartsCoverage
      • StatPart_NotCarefullySlaughtered:
        • Factor: ×66%
      • StatPart_Difficulty_ButcherYield
      • StatPart_Malnutrition:
        • Curve:
          • Points:
            • (0, 1)
            • (1, 0.4)
    • Post Process Curve:
      • Points:
        • (0,0)
        • (5,14)
        • (40,40)
        • (100000,100000)
    3552

    Version history[edit]