Rest Effectiveness

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Rest Effectiveness is a stat: How fast people sleeping on this gain rest. Its minimum allowed value is 40%. Its default value is 100%. This is the building stat, for the pawn stat see: Rest Rate Multiplier. This stat is affected by quality

Summary table

The following are the default values for sleeping furniture. Note that these values are affected by quality.

 Rest Effectiveness
Ancient bed0.85
Animal bed1
Animal sleeping box0.93
Animal sleeping spot0.8
Baby sleeping spot0.8
Bed1
Bedroll0.95
Deathrest casket1
Double bed1
Double bedroll0.95
Double sleeping spot0.8
Hospital bed1
Royal bed1.05
Slab bed1
Slab double bed1
Sleeping spot0.8

Bedroll and double bedroll

  • Quality Awful Poor Normal Good Excellent Masterwork Legendary
    Rest effectiveness 82%
    (12.85 h)
    87%
    (12.01 h)
    95%
    (11.05 h)
    103%
    (10.23 h)
    108%
    (9.7 h)
    119%
    (8.84 h)
    152%
    (6.91 h)
    + Sleep accelerator Content added by the Ideology DLC 112%
    (9.39 h)
    120%
    (8.78 h)
    130%
    (8.08 h)
    140%
    (7.48 h)
    148%
    (7.09 h)
    163%
    (6.46 h)
    208%
    (5.05 h)
  • Bracketed numbers are in-game hours to refill rest from 0% to 100% at the given rest effectiveness.

    Standard beds

  • Material Awful Poor Normal Good Excellent Masterwork Legendary
    Non-Stone and Jade 86%
    (12.21 h)
    92%
    (11.41 h)
    100%
    (10.5 h)
    108%
    (9.72 h)
    114%
    (9.21 h)
    125%
    (8.4 h)
    160%
    (6.56 h)
    Non-Stone and Jade
    + Sleep accelerator Content added by the Ideology DLC
    116%
    (9.04 h)
    124%
    (8.45 h)
    135%
    (7.78 h)
    146%
    (7.2 h)
    154%
    (6.82 h)
    169%
    (6.22 h)
    216%
    (4.86 h)
    Stone except Jade 77%
    (13.57 h)
    83%
    (12.68 h)
    90%
    (11.67 h)
    97%
    (10.8 h)
    103%
    (10.23 h)
    113%
    (9.33 h)
    144%
    (7.29 h)
    Stone except Jade
    + Sleep accelerator Content added by the Ideology DLC
    108%
    (9.77 h)
    115%
    (9.13 h)
    125%
    (8.4 h)
    135%
    (7.78 h)
    143%
    (7.37 h)
    156%
    (6.72 h)
    200%
    (5.25 h)
    BioferriteContent added by the Anomaly DLC 73%
    (14.36 h)
    78%
    (13.43 h)
    85%
    (12.35 h)
    92%
    (11.44 h)
    97%
    (10.84 h)
    106%
    (9.88 h)
    136%
    (7.72 h)
    BioferriteContent added by the Anomaly DLC
    + Sleep accelerator Content added by the Ideology DLC
    103%
    (10.17 h)
    110%
    (9.51 h)
    120%
    (8.75 h)
    130%
    (8.1 h)
    137%
    (7.68 h)
    150%
    (7 h)
    192%
    (5.47 h)
  • Bracketed numbers are in-game hours to refill rest from 0% to 100% at the given rest effectiveness.

    Hospital bed

  • Material Awful Poor Normal Good Excellent Masterwork Legendary
    Rest effectiveness
    Excluding Bioferrite
    86%
    (12.21 h)
    92%
    (11.41 h)
    100%
    (10.5 h)
    108%
    (9.72 h)
    114%
    (9.21 h)
    125%
    (8.4 h)
    160%
    (6.56 h)
    + Sleep accelerator Content added by the Ideology DLC 116%
    (9.04 h)
    124%
    (8.45 h)
    135%
    (7.78 h)
    146%
    (7.2 h)
    154%
    (6.82 h)
    169%
    (6.22 h)
    216%
    (4.86 h)
    BioferriteContent added by the Anomaly DLC 73%
    (14.36 h)
    78%
    (13.43 h)
    85%
    (12.35 h)
    92%
    (11.44 h)
    97%
    (10.84 h)
    106%
    (9.88 h)
    136%
    (7.72 h)
    BioferriteContent added by the Anomaly DLC
    + Sleep accelerator Content added by the Ideology DLC
    103%
    (10.17 h)
    110%
    (9.51 h)
    120%
    (8.75 h)
    130%
    (8.1 h)
    137%
    (7.68 h)
    150%
    (7 h)
    192%
    (5.47 h)
  • Bracketed numbers are in-game hours to refill rest from 0% to 100% at the given rest effectiveness.

    Royal bed

  • Material Awful Poor Normal Good Excellent Masterwork Legendary
    Non-Stone and Jade 90%
    (11.63 h)
    97%
    (10.87 h)
    105%
    (10 h)
    113%
    (9.26 h)
    120%
    (8.77 h)
    131%
    (8 h)
    168%
    (6.25 h)
    Non-Stone and Jade
    + Sleep accelerator Content added by the Ideology DLC
    120%
    (8.72 h)
    129%
    (8.15 h)
    140%
    (7.5 h)
    151%
    (6.94 h)
    160%
    (6.58 h)
    175%
    (6 h)
    224%
    (4.69 h)
    Stone except Jade 81%
    (12.92 h)
    87%
    (12.08 h)
    95%
    (11.11 h)
    102%
    (10.29 h)
    108%
    (9.75 h)
    118%
    (8.89 h)
    151%
    (6.94 h)
    Stone except Jade
    + Sleep accelerator Content added by the Ideology DLC
    111%
    (9.43 h)
    119%
    (8.81 h)
    130%
    (8.11 h)
    140%
    (7.51 h)
    148%
    (7.11 h)
    162%
    (6.49 h)
    207%
    (5.07 h)
    BioferriteContent added by the Anomaly DLC 77%
    (13.68 h)
    82%
    (12.79 h)
    89%
    (11.76 h)
    96%
    (10.89 h)
    102%
    (10.32 h)
    112%
    (9.41 h)
    143%
    (7.35 h)
    BioferriteContent added by the Anomaly DLC
    + Sleep accelerator Content added by the Ideology DLC
    107%
    (9.83 h)
    114%
    (9.19 h)
    124%
    (8.45 h)
    134%
    (7.82 h)
    142%
    (7.41 h)
    155%
    (6.76 h)
    199%
    (5.28 h)
  • Bracketed numbers are in-game hours to refill rest from 0% to 100% at the given rest effectiveness.