Difference between revisions of "Medical Surgery Success Chance"

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m (Pawn Work Stat Category)
m (There's something weird with the table. I'll take a look at it.)
 
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| description = The likelihood that a [[colonist]] will succeed when attempting to perform a [[surgery]]. The actual success chance is also affected by factors like facilities, room [[cleanliness]], [[medicine]] used, the difficulty of the surgery, and [[inspiration]]s. No matter how high this stat is, there is always a small chance of failure on any operation.
 
| description = The likelihood that a [[colonist]] will succeed when attempting to perform a [[surgery]]. The actual success chance is also affected by factors like facilities, room [[cleanliness]], [[medicine]] used, the difficulty of the surgery, and [[inspiration]]s. No matter how high this stat is, there is always a small chance of failure on any operation.
 
| category = PawnWork
 
| category = PawnWork
}} This chance is always at least 2%, even after all other factors have been applied.
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| min value = 0.01
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}}
  
 
As mentioned above, Medical Surgery Success Chance is the stat of a ''surgeon''. It is then multiplied by [[Surgery Success Chance Factor]] (stat of the [[bed]] and the bed's room), [[Medical Potency]] (stat of the [[medicine]] used), and the difficulty of the operation. See [[Doctoring#Operation Success Rate]] for full details.
 
As mentioned above, Medical Surgery Success Chance is the stat of a ''surgeon''. It is then multiplied by [[Surgery Success Chance Factor]] (stat of the [[bed]] and the bed's room), [[Medical Potency]] (stat of the [[medicine]] used), and the difficulty of the operation. See [[Doctoring#Operation Success Rate]] for full details.
  
 
== Factors ==
 
== Factors ==
* [[Skill::Medical| ]][[Skills#Medical|Medical]]: See table.
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* [[Skills#Medical|Medical]][[Skill::Medical| ]]: See table.
 
* [[Manipulation]]: [[Manipulation Importance::1|100%]] importance, [[Manipulation Limit::-|No]] max
 
* [[Manipulation]]: [[Manipulation Importance::1|100%]] importance, [[Manipulation Limit::-|No]] max
* [[Sight]]: [[Sight Importance::1|100%]] importance, [[Sight Limit::1|100%]] max
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* [[Sight]]: [[Sight Importance::1|40%]] importance, [[Sight Limit::1|100%]] max
  
{{Stat Factors Table|l0=0.05|l1=0.20|l2=0.30|l3=0.40|l4=0.50|l5=0.60|l6=0.70|l7=0.75|l8=0.80|l9=0.85|l10=0.90|l11=0.92|l12=0.94|l13=0.96|l14=0.98|l15=1.00|l16=1.02|l17=1.04|l18=1.06|l19=1.08|l20=1.10}}
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{{Stat Factors Table|l0=0.10|l1=0.20|l2=0.30|l3=0.40|l4=0.50|l5=0.60|l6=0.70|l7=0.75|l8=0.80|l9=0.85|l10=0.90|l11=0.92|l12=0.94|l13=0.96|l14=0.98|l15=1.00|l16=1.02|l17=1.04|l18=1.06|l19=1.08|l20=1.10}}
  
 
{{Nav|stats|wide}}
 
{{Nav|stats|wide}}

Latest revision as of 19:42, 6 March 2025

Medical Surgery Success Chance is a stat: The likelihood that a colonist will succeed when attempting to perform a surgery. The actual success chance is also affected by factors like facilities, room cleanliness, medicine used, the difficulty of the surgery, and inspirations. No matter how high this stat is, there is always a small chance of failure on any operation. Its minimum allowed value is 1%. Its default value is 100%.

As mentioned above, Medical Surgery Success Chance is the stat of a surgeon. It is then multiplied by Surgery Success Chance Factor (stat of the bed and the bed's room), Medical Potency (stat of the medicine used), and the difficulty of the operation. See Doctoring#Operation Success Rate for full details.

Factors[edit]

Medical Skill Level Medical Surgery Success Chance
100% Manipulation 125% Manipulation 150% Manipulation
0 10%12.5% 15%
1 20%25% 30%
2 30%37.5% 45%
3 40%50% 60%
4 50%62.5% 75%
5 60%75% 90%
6 70%87.5% 105%
7 75%93.75% 112.5%
8 80%100% 120%
9 85%106.25% 127.5%
10 90%112.5% 135%
11 92%115% 138%
12 94%117.5% 141%
13 96%120% 144%
14 98%122.5% 147%
15 100%125% 150%
16 102%127.5% 153%
17 104%130% 156%
18 106%132.5% 159%
19 108%135% 162%
20 110%137.5% 165%