Difference between revisions of "Rough stone"
m (Infobox and images) |
|||
Line 1: | Line 1: | ||
{{Stub|reason=General}} | {{Stub|reason=General}} | ||
− | + | {{See also|Terrain}} | |
{{Infobox main|structure | {{Infobox main|structure | ||
| name = Rough stone | | name = Rough stone | ||
Line 28: | Line 28: | ||
| label = rough {0} | | label = rough {0} | ||
}} | }} | ||
− | |||
− | |||
'''Rough stone''' is [[terrain]] type that is naturally generated on the map, usually of the same variation as nearby natural stone walls. | '''Rough stone''' is [[terrain]] type that is naturally generated on the map, usually of the same variation as nearby natural stone walls. | ||
Line 52: | Line 50: | ||
However this was patched out in version ?. | However this was patched out in version ?. | ||
− | |||
− | |||
− | |||
− | |||
[[Category:Terrain]] | [[Category:Terrain]] |
Revision as of 07:57, 26 January 2025
This article is a stub. You can help RimWorld Wiki by expanding it. Reason: General. |
Rough stone
Rough stone is terrain type that is naturally generated on the map, usually of the same variation as nearby natural stone walls.
Summary
It comes in the same five variations as all stone products: sandstone, limestone, marble, granite, and slate. The type of stone of a tile does not necessarily correspond to the type of rock chunk that will be produced by a deep drill at that spot.
Rough stone floor can be smoothed by a colonist with the Smoothing order to form smooth stone, which is faster to walk across and more beautiful.
Gallery
Trivia
Before an update, rough stone, like Dirt, could not get dirty from walking generated filth, only from things such as blood and vomit. This coupled with its lower cleanliness penalty than dirt made it ideal for keeping kitchens and surgeries clean without needing to dedicate pawn time. However this was patched out in version ?.