Difference between revisions of "Accuracy Factor (Long)"
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(Accuracy Factor (Long) Stat) |
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{{Stub|reason=1) Two-way links}} | {{Stub|reason=1) Two-way links}} | ||
+ | {{See also|Accuracy Factor (Close)|Accuracy Factor (Short)|Accuracy Factor (Medium)}} | ||
{{Verified|1.5.4104}}{{Stat | {{Verified|1.5.4104}}{{Stat | ||
| def name = ShootingAccuracyFactor_Long | | def name = ShootingAccuracyFactor_Long | ||
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| display priority in category = 4046 | | display priority in category = 4046 | ||
}} | }} | ||
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== Factors == | == Factors == | ||
− | * [[ | + | * [[Nearsighted]] gene:{{BiotechIcon}} {{Bad|×25%}} |
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== Stat Def Data == | == Stat Def Data == |
Latest revision as of 08:36, 4 January 2025
This article is a stub. You can help RimWorld Wiki by expanding it. Reason: 1) Two-way links. |
Accuracy Factor (Long) is a stat: A multiplier on accuracy at a distance of 40 cells or more. Its minimum allowed value is 1%. Its default value is 100%.
Factors[edit]
- Nearsighted gene:
×25%
Stat Def Data[edit]
Def Name Label Label For Full Stat List Offset Label Attributes |
Description | Category | Parameters | Complex Parameters |
Display Priority In Category |
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A multiplier on accuracy at a distance of 40 cells or more. |
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- | 4046 |
Version history[edit]
This section is a stub. You can help RimWorld Wiki by expanding it. Reason: General. |
- Biotech (DLC) Release - Added.