Difference between revisions of "Adrenal heart"
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{{Anomaly}} | {{Anomaly}} | ||
{{Stub|reason=Missing infobox details and almost all information. description is a priority}} | {{Stub|reason=Missing infobox details and almost all information. description is a priority}} | ||
− | {{Infobox main | + | {{Infobox main |
| name = Adrenal heart | | name = Adrenal heart | ||
| image = Health_item_ghoul.png | | image = Health_item_ghoul.png | ||
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{{Acquisition}} | {{Acquisition}} | ||
− | It can sometimes spawn on hostile [[ghoul]]s, | + | It can sometimes spawn on hostile [[ghoul]]s, however they cannot be harvested from them. |
== Summary == | == Summary == | ||
− | + | [[File:Gizmo_adrenal_heart_ghoul_frenzy.png|left|thumb|The gizmo used to activate "Ghoul Frenzy"]] | |
− | |||
{{Quote|This creature's blood is saturated with stress hormones and liquid energy, permitting it to move and attack at incredible speeds for a short time.|Ghoul frenzy hediff description}} | {{Quote|This creature's blood is saturated with stress hormones and liquid energy, permitting it to move and attack at incredible speeds for a short time.|Ghoul frenzy hediff description}} | ||
− | |||
− | + | The adrenal heart is a [[ghoul]] exclusive body part. It has a part efficiency of 100%. This fully replaces the functionality of a normal heart but provides no statistical enhancement - when coupled with the heart body part having a [[Blood Pumping]] importance of 100%, it results in a directly proportional increase in blood pumping when replacing a heart with impaired efficiency. Blood pumping, in turn, affects [[Moving]]. Moving, in turn, affects the following [[stats]]: {{#ask: [[Moving Importance::+]]}}. For further details, see those pages. | |
+ | |||
+ | Pawns with the heart installed have access to the "ghoul frenzy" ability while [[draft]]ed. The frenzy must be manually initiated by the player through use of a gizmo available while the ghoul is drafted and selected. Colonist ghouls will never independently use the frenzy. It is currently unknown whether NPC ghouls will use the ability.{{Check Tag|Detail needed}} | ||
+ | The frenzy lasts for {{Ticks|900}} and provides the following effect: | ||
* [[Melee Cooldown (Pawn)]] Factor: {{Good|×70%}} | * [[Melee Cooldown (Pawn)]] Factor: {{Good|×70%}} | ||
* [[Move Speed]] Offset: {{+|4 {{CS}}}} | * [[Move Speed]] Offset: {{+|4 {{CS}}}} | ||
+ | |||
+ | The frenzy has a cooldown of {{Ticks|1800}} before it can be used again. | ||
+ | |||
+ | The adrenal heart inflicts a {{++|15%}} [[hunger rate offset]], increasing the rate at which ghouls get hungry, and therefore the amount they eat. This applies at all times, not just while the ghoul frenzy ability is active. | ||
+ | |||
+ | Artificial hearts are also immune to [[heart attack]]s and [[artery blockage]]s, preventing future cases and curing existing ones. | ||
+ | |||
+ | By installing an artificial heart, the pawn's natural [[heart]], if perfectly healthy, is harvested without a penalty. This organic heart can then be sold or stored for later use.{{Check Tag|Verify|Verify for ghoul hearts}} | ||
=== Installation === | === Installation === | ||
+ | The adrenal heart can only be installed in [[ghoul]]s. Note that despite the description noting [[pain]] as the reason it cannot be installed in other pawns, methods of pain nullification such as [[painstopper]]s do not allow the hearts installation into other pawns. | ||
+ | |||
+ | Installing the part requires {{ticks|2500}} of work. It doesn't [[Anesthetic|anesthetize]] the ghoul, requires no medicine, cannot fail, but requires medical skill of 4. | ||
== Analysis == | == Analysis == | ||
− | The +15% hunger rate is a small price to pay in exchange for ghoul frenzy, especially for ghouls with [[nuclear stomach]] who already consume very little food. After unlocking the [[metalblood serum]], this should be the main heart upgrade for your combat ghouls. | + | The {{++|15%}} hunger rate is a small price to pay in exchange for ghoul frenzy, especially for ghouls with [[nuclear stomach]] who already consume very little food. After unlocking the [[metalblood serum]], this should be the main heart upgrade for your combat ghouls. |
The frenzy duration of 15 second is a bit less than 0.4 hours, half of the cooldown. For the aforementioned cost of hunger, you can keep your ghoul in frenzy half of the time, all day. On average, this will completely cancel the move speed penalty of all other ghoul-specific body parts. | The frenzy duration of 15 second is a bit less than 0.4 hours, half of the cooldown. For the aforementioned cost of hunger, you can keep your ghoul in frenzy half of the time, all day. On average, this will completely cancel the move speed penalty of all other ghoul-specific body parts. |
Latest revision as of 03:09, 29 April 2025
This article relates to content added by Anomaly (DLC). Please note that it will not be present without the DLC enabled. |
This article is a stub. You can help RimWorld Wiki by expanding it. Reason: Missing infobox details and almost all information. description is a priority. |
Adrenal heart
A special bioferrite prosthetic that allows a ghoul to saturate its bloodstream with stress hormones and liquid energy. The ghoul will move and attack at incredible speeds for a short amount of time. The prosthetic slightly increases the ghoul's metabolism, causing it to eat more.
Due to the extremely painful nature of the prosthetic, only ghouls can tolerate this enhancement.
Base Stats
- Type
- Medical Items – Body Parts
- Tech Level
- Industrial
- Mass
- 0.3 kg
Creation
- Required Research
- Ghoul enhancements
- Skill Required
- Crafting 4
- Work To Make
- 13,200 ticks (3.67 mins)
- Work Speed Stat
- General Labor Speed
- thingCategories
- BodyPartsGhoul
- techHediffsTags
- Ghoul
Adrenal hearts are ghoul exclusive artificial body parts added by the Anomaly DLC. They replace the organic heart and provide the ability to go into a frenzy with increased combat ability, at the expense of making its user require more food.
Acquisition[edit]
Adrenal hearts can be crafted at a bioferrite shaper once the Ghoul enhancements research project has been completed. Note that this research requires dark study to unlock. Each requires 20 Bioferrite,
1 Component, 13,200 ticks (3.67 mins) of work modified by the general labor speed of the crafter, and a crafting skill of 4.
It can sometimes spawn on hostile ghouls, however they cannot be harvested from them.
Summary[edit]
This creature's blood is saturated with stress hormones and liquid energy, permitting it to move and attack at incredible speeds for a short time.
— Ghoul frenzy hediff description
The adrenal heart is a ghoul exclusive body part. It has a part efficiency of 100%. This fully replaces the functionality of a normal heart but provides no statistical enhancement - when coupled with the heart body part having a Blood Pumping importance of 100%, it results in a directly proportional increase in blood pumping when replacing a heart with impaired efficiency. Blood pumping, in turn, affects Moving. Moving, in turn, affects the following stats: Hunting Stealth, Melee Dodge Chance, Move Speed. For further details, see those pages.
Pawns with the heart installed have access to the "ghoul frenzy" ability while drafted. The frenzy must be manually initiated by the player through use of a gizmo available while the ghoul is drafted and selected. Colonist ghouls will never independently use the frenzy. It is currently unknown whether NPC ghouls will use the ability.[Detail needed] The frenzy lasts for 900 ticks (15 secs) and provides the following effect:
- Melee Cooldown (Pawn) Factor: ×70%
- Move Speed Offset: +4 c/s
The frenzy has a cooldown of 1,800 ticks (30 secs) before it can be used again.
The adrenal heart inflicts a +15% hunger rate offset, increasing the rate at which ghouls get hungry, and therefore the amount they eat. This applies at all times, not just while the ghoul frenzy ability is active.
Artificial hearts are also immune to heart attacks and artery blockages, preventing future cases and curing existing ones.
By installing an artificial heart, the pawn's natural heart, if perfectly healthy, is harvested without a penalty. This organic heart can then be sold or stored for later use.[Verify]
Installation[edit]
The adrenal heart can only be installed in ghouls. Note that despite the description noting pain as the reason it cannot be installed in other pawns, methods of pain nullification such as painstoppers do not allow the hearts installation into other pawns.
Installing the part requires 2,500 ticks (41.67 secs) of work. It doesn't anesthetize the ghoul, requires no medicine, cannot fail, but requires medical skill of 4.
Analysis[edit]
The +15% hunger rate is a small price to pay in exchange for ghoul frenzy, especially for ghouls with nuclear stomach who already consume very little food. After unlocking the metalblood serum, this should be the main heart upgrade for your combat ghouls.
The frenzy duration of 15 second is a bit less than 0.4 hours, half of the cooldown. For the aforementioned cost of hunger, you can keep your ghoul in frenzy half of the time, all day. On average, this will completely cancel the move speed penalty of all other ghoul-specific body parts.
Heart | Cost | Blood Pumping1 |
Heart attack |
Side Effects |
Ability | Market Value |
Ghoul exclusive |
---|---|---|---|---|---|---|---|
Prosthetic heart ![]() |
![]() ![]() |
80% | ![]() |
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Heart ![]() |
- | 100% | ![]() |
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Bionic heart ![]() |
![]() ![]() |
125% | ![]() |
![]() |
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![]() |
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Corrosive heart ![]() |
![]() ![]() |
85% | ![]() |
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Corrosive spray | ![]() |
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Adrenal heart ![]() |
![]() ![]() |
100% | ![]() |
Hunger rate: +15% | Ghoul frenzy | ![]() |
![]() |
Metalblood heart ![]() |
![]() ![]() |
100% | ![]() |
Move speed: −0.20 | Metalblood injection | ![]() |
![]() |
- 1. This also affects move speed and, if below 100%, Consciousness. See page for details.
Version history[edit]
- Anomaly DLC Release - Added.