Difference between revisions of "Christmas tree"

From RimWorld Wiki
Jump to navigation Jump to search
 
(16 intermediate revisions by 5 users not shown)
Line 1: Line 1:
{{Ideology}}{{stub}}{{infobox main|misc|
+
{{Ideology}}
|name = Christmas tree
+
{{About|an ideoligious building|actual trees|Trees}}
|image = Christmas_tree.png
+
{{Infobox main|misc
|description = A celebratory tree decorated with ornaments and lights traditionally made as part of Christmas celebrations.
+
| name = Christmas tree
|type = Building
+
| image = Christmas_tree.png
|type2 = Misc
+
| description = A celebratory tree decorated with ornaments and lights traditionally made as part of Christmas celebrations.
|placeable = true
+
| type = Building
|passability = pass through only
+
| type2 = Ideology (Buildings)
|minifiable = true
+
| placeable = true
|size = 1 ˣ 1
+
| passability = pass through only
|mass base = 25
+
| minifiable = true
|hp = 50
+
| size = 1 ˣ 1
|sell price multiplier = 0.7
+
| mass base = 25
|beauty = 10
+
| flammability = 0
|lightradius = 8
+
| hp = 50
|terrain affordance = light
+
| sell price multiplier = 0.7
|styledominance = 10
+
| beauty = 10
|thingCategories = BuildingsMisc
+
| glowradius = 8
|work to make = 10000
+
| glowcolor = (255, 255, 108)
|resource 1 = Wood
+
| terrain affordance = light
|resource 1 amount = 70
+
| styledominance = 10
|resource 2 = Steel
+
| thingCategories = BuildingsMisc
|resource 2 amount = 20
+
| work to make = 10000
|page verified for version = 1.3.3117
+
| resource 1 = Wood
 +
| resource 1 amount = 70
 +
| resource 2 = Steel
 +
| resource 2 amount = 20
 +
| page verified for version = 1.3.3117
 
}}
 
}}
A '''Christmas tree'''is a ritual focus added by the [[Ideology DLC]].
+
A '''Christmas tree''' is a [[ritual]] focus added by the [[Ideology DLC]].
 +
 
 +
== Acquisition ==
 +
{{Acquisition}}
 +
Christmas trees can be constructed by pawns with an ideoligion that has them as a building.
 +
 
 +
== Summary ==
 +
The Christmas tree is used to start the Christmas tree [[ritual]] which consumes it so it must be rebuilt to be used in future rituals. The tree has no quality level however it can still be "botched" during construction.
 +
 
 +
The Christmas tree does not require the [[Ideoligion#Christian origin|Christian origin]] structure, it only requires that  the ideoligion has a Christmas tree party ritual.
 +
 
 +
If the Christian origin structure is selected when creating an ideoligion then the Christmas tree building and accompanying Christmas party ritual are added by default. They can, however, they can be freely removed.
 +
 
 +
The ritual has an expected duration of 2 hours and displays a special twinkling Christmas light effect. The first hour or so involves the pawns sitting facing the tree from four possible directions and the second half involves the pawns relaxing socially around the tree.
 +
 
 +
== Analysis ==
 +
Christmas trees are a poor focus object for rituals. They require steel, which is generally in high demand. It is almost strictly inferior to the [[effigy]], which costs slightly more wood but does not require steel and requires less work to construct.
 +
 
 
== Version history ==
 
== Version history ==
 
* [[Ideology DLC]] Release - Added.
 
* [[Ideology DLC]] Release - Added.
 +
* [[Version/1.4.3523|1.4.3523]] - Moved from [[Misc]] to new [[Ideology (Buildings)|Ideology]] architect tab.
  
{{nav|misc|wide}}
+
{{Nav|ideology|wide}}
[[Category:Miscellaneous]]
+
[[Category:Ideology (Buildings)]]

Latest revision as of 20:28, 28 April 2025

Christmas tree

Christmas tree

A celebratory tree decorated with ornaments and lights traditionally made as part of Christmas celebrations.

Base Stats

Type
BuildingIdeology (Buildings)
Market Value
158 Silver [Note]
Mass
25 kg
Beauty
10
Style Dominance
10
HP
50
Flammability
0%

Building

Size
1 × 1
Minifiable
True
Placeable
True
Passability
pass through only
Terrain Affordance
Light
Light Radius
5.74

Creation

Work To Make
10,000 ticks (2.78 mins)
Resources to make
Wood 70 + Steel 20
Deconstruct yield
Wood 35 + Steel 10
Destroy yield
Wood 17 - 18 + Steel 5
Technical
thingCategories
BuildingsMisc


A Christmas tree is a ritual focus added by the Ideology DLC.

Acquisition[edit]

Christmas trees can be constructed, each requiring Wood 70 Wood, Steel 20 Steel and 10,000 ticks (2.78 mins) of work modified by the construction speed of the builder. Christmas trees can be constructed by pawns with an ideoligion that has them as a building.

Summary[edit]

The Christmas tree is used to start the Christmas tree ritual which consumes it so it must be rebuilt to be used in future rituals. The tree has no quality level however it can still be "botched" during construction.

The Christmas tree does not require the Christian origin structure, it only requires that the ideoligion has a Christmas tree party ritual.

If the Christian origin structure is selected when creating an ideoligion then the Christmas tree building and accompanying Christmas party ritual are added by default. They can, however, they can be freely removed.

The ritual has an expected duration of 2 hours and displays a special twinkling Christmas light effect. The first hour or so involves the pawns sitting facing the tree from four possible directions and the second half involves the pawns relaxing socially around the tree.

Analysis[edit]

Christmas trees are a poor focus object for rituals. They require steel, which is generally in high demand. It is almost strictly inferior to the effigy, which costs slightly more wood but does not require steel and requires less work to construct.

Version history[edit]