Difference between revisions of "Template:Ritual table"
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Arcangelus (talk | contribs) (Small reformatting, plus some missing numbers. I have not been able to confirm (yet) the "Organizer's social impact" of the "Throne Speech" ritual.) |
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| [[File:LeaderSpeech.png|64px]] || Leader speech | | [[File:LeaderSpeech.png|64px]] || Leader speech | ||
− | | Participant count (10): +40% | + | | Participant count (10): +40%<br/>Leader's Social Impact (150%): +40%<br/>Room impressiveness (120): +20 || {{0|0}}5%<br />15%<br />60%<br />20% |
− | | Terrible<br/>Uninspiring<br/>Encouraging<br/>Inspirational || <span style="color:firebrick; font-weight:bold>−8<br />−4</span><br/><span style="color:forestgreen; font-weight:bold>+5<br/>+8</span> || The speech quality will also affect the listeners' opinions of the leader, with a terrible speech resulting in a <span style="color:firebrick; font-weight:bold>−30</span> opinion, an uninspiring speech resulting in a <span style="color: | + | | Terrible<br/>Uninspiring<br/>Encouraging<br/>Inspirational || <span style="color:firebrick; font-weight:bold>−8<br />−4</span><br/><span style="color:forestgreen; font-weight:bold>+5<br/>+8</span> || The speech quality will also affect the listeners' opinions of the leader, with a terrible speech resulting in a <span style="color:firebrick; font-weight:bold>−30</span> opinion, an uninspiring speech resulting in a <span style="color:firebrick; font-weight:bold>−15</span> opinion, an encouraging speech in a <span style="color:forestgreen; font-weight:bold>+20</span> opinion, and an inspirational speech in a <span style="color:forestgreen; font-weight:bold>+40</span> opinion. |
|- | |- | ||
| [[File:Trial.png|64px]] || Trial || Participant count (20): +60%<br />Leader's Negotiation Ability * 0.25<br />Defendant's Negotiation Ability * -0.25|| 50%<br />50% | | [[File:Trial.png|64px]] || Trial || Participant count (20): +60%<br />Leader's Negotiation Ability * 0.25<br />Defendant's Negotiation Ability * -0.25|| 50%<br />50% | ||
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| [[File:ConversionRitual.png|64px]] || Conversion ritual | | [[File:ConversionRitual.png|64px]] || Conversion ritual | ||
| Participant count (10): +40%<br/>Room impressiveness (120): +20%<br/>Moral guide's Social Impact (150%): +30%<br/>Convertee's Expectations (Very Low): +10%, (Sky High): -30% || {{0|0}}5%<br />15%<br />60%<br />20% | | Participant count (10): +40%<br/>Room impressiveness (120): +20%<br/>Moral guide's Social Impact (150%): +30%<br/>Convertee's Expectations (Very Low): +10%, (Sky High): -30% || {{0|0}}5%<br />15%<br />60%<br />20% | ||
− | | Terrible<br/>Ineffective<br/>Effective<br/>Masterful || {{0|0}}'''0'''<br/>{{0|0}}'''0'''<br/><span style="color:forestgreen; font-weight:bold>+3<br/>+6</span> || The convertee's certainty is offset by an amount depending on ritual quality: terrible: <span style="color:firebrick; font-weight:bold>+20%</span>; ineffective: <span style="color:firebrick; font-weight:bold>+12%</span>; effective: <span style="color:forestgreen; font-weight:bold>−30%</span>; masterful: <span style="color:forestgreen; font-weight:bold>−100%</span>. | + | | Terrible<br/>Ineffective<br/>Effective<br/>Masterful || {{0|0}}'''0'''<br/>{{0|0}}'''0'''<br/><span style="color:forestgreen; font-weight:bold>+3<br/>+6</span> || The convertee's certainty is offset by an amount depending on ritual quality: terrible: <span style="color:firebrick; font-weight:bold>+20%</span>; ineffective: <span style="color:firebrick; font-weight:bold>+12%</span>; effective: <span style="color:forestgreen; font-weight:bold>−30%</span>; masterful: <span style="color:forestgreen; font-weight:bold>−100%</span>.<br/> Moral guide must have [[Talking]] above 0%. |
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| [[File:Tree connection ritual.png|64px]] || Tree connection | | [[File:Tree connection ritual.png|64px]] || Tree connection | ||
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| [[File:Bestowing ceremony.png|64px]] || Bestowing Ceremony | | [[File:Bestowing ceremony.png|64px]] || Bestowing Ceremony | ||
− | | Participant count ( | + | | Participant count (17): +60%<br/>Room Impressiveness (170): +40% || {{0|0}}5%<br />15%<br />60%<br />20% |
| Terrible<br />Unimpressive<br />Honorable<br />Grandiose|| <span style="color:firebrick; font-weight:bold>−3<br />−1</span><br/><span style="color:forestgreen; font-weight:bold>+3<br/>+6</span> | | Terrible<br />Unimpressive<br />Honorable<br />Grandiose|| <span style="color:firebrick; font-weight:bold>−3<br />−1</span><br/><span style="color:forestgreen; font-weight:bold>+3<br/>+6</span> | ||
− | | Bonus honor based on number of gathered spectators and room impressiveness. The bonus does not depend on outcome. Provides 1 honor above 30% ritual quality, 2 above 60% and 3 above 90% quality.<br/>Requires [[Quests# | + | | Bonus honor based on number of gathered spectators and room impressiveness. The bonus does not depend on outcome. Provides 1 honor above 30% ritual quality, 2 above 60% and 3 above 90% quality.<br/>Requires [[Quests#Noble_Ceremony|New title's ceremony quest]] to start. |
|- | |- | ||
| [[File:Speech.png|64px]] || Throne Speech | | [[File:Speech.png|64px]] || Throne Speech | ||
− | | Participant count (10): +40%<br/>Organizer's social impact(150%): +40% | + | | Participant count (10): +40%<br/>Organizer's social impact (150%): +40%<br/>Room Impressiveness (120): +20% || {{0|0}}5%<br />15%<br />60%<br/>20% |
| Terrible<br />Uninspiring<br />Encouraging<br />Inspirational|| <span style="color:firebrick; font-weight:bold>−8<br />−4</span><br/><span style="color:forestgreen; font-weight:bold>+5<br/>+10</span> | | Terrible<br />Uninspiring<br />Encouraging<br />Inspirational|| <span style="color:firebrick; font-weight:bold>−8<br />−4</span><br/><span style="color:forestgreen; font-weight:bold>+5<br/>+10</span> | ||
| If the speech is inspiring, participants may acquire [[Inspirations]] (5%) and be converted to the speaker ideology (2%).<br/>The speech quality will also affect the listeners' opinions of the speaker in the same way as a leader speech, up to <span style="color:forestgreen; font-weight:bold>+40</span> opinion at inspirational.<br/>10 days cooldown on Begin Throne Speech ability.<br/>Expected ritual duration: 2 hours | | If the speech is inspiring, participants may acquire [[Inspirations]] (5%) and be converted to the speaker ideology (2%).<br/>The speech quality will also affect the listeners' opinions of the speaker in the same way as a leader speech, up to <span style="color:forestgreen; font-weight:bold>+40</span> opinion at inspirational.<br/>10 days cooldown on Begin Throne Speech ability.<br/>Expected ritual duration: 2 hours | ||
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| [[File:Child birth.png|64px]] || Child birth || Loved one present: +5%<br />Mother's age (peaks at 20-30): +50%<br />Doctor's medicine skill (20): +25%<br />Indoors: +5%<br />Room cleanliness (0.6): +10%<br />Bed health effects (5): +5%|| 2.5%<br/>7.5%<br/>90% || colspan=2 | Stillborn<br />Sick<br />Healthy || There is a chance the mother will die during birth: 20% at 0% quality, 5% at 20% quality and 0% above 90% quality. This is independent of the stillbirth chance.<br/>A successful birth gives the mother a {{Thought|desc=My baby brings me so much joy. I would move earth and sky for my little one.|label=[name] was born healthy|value=+8|duration=15|stack=1}}, while a stillbirth gives her a {{Thought|desc=My child died during labor.|label=Stillbirth|value=-15|duration=10|stack=1}}.<br/><br/>See [[Reproduction#Quality]] and [[Reproduction#Outcomes]] for details. | | [[File:Child birth.png|64px]] || Child birth || Loved one present: +5%<br />Mother's age (peaks at 20-30): +50%<br />Doctor's medicine skill (20): +25%<br />Indoors: +5%<br />Room cleanliness (0.6): +10%<br />Bed health effects (5): +5%|| 2.5%<br/>7.5%<br/>90% || colspan=2 | Stillborn<br />Sick<br />Healthy || There is a chance the mother will die during birth: 20% at 0% quality, 5% at 20% quality and 0% above 90% quality. This is independent of the stillbirth chance.<br/>A successful birth gives the mother a {{Thought|desc=My baby brings me so much joy. I would move earth and sky for my little one.|label=[name] was born healthy|value=+8|duration=15|stack=1}}, while a stillbirth gives her a {{Thought|desc=My child died during labor.|label=Stillbirth|value=-15|duration=10|stack=1}}.<br/><br/>See [[Reproduction#Quality]] and [[Reproduction#Outcomes]] for details. | ||
|} | |} | ||
+ | <noinclude>[[Category:Customized table templates]]</noinclude> |
Latest revision as of 16:30, 15 March 2025
Image | Ritual | Factors | Outcomes | Notes | ||||
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Funeral | Participant count (10): +70% Moral guide present: +30% |
15% 60% 20% |
5%Terrible Lackluster Good Heartwarming |
−3 −1 +5 +8 |
If there is no corpse in the grave or sarcophagus, the ritual quality is only increased by 20% by the presence of the moral guide, and only by 60% by a full participant count. | ||
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Social festival | Participant count (10): +25% Leader present: +25% Started at altar: +20% Lectern used: +20% Seats for everyone: +20% |
15% 60% 20% |
5%Terrible Boring Fun Unforgettable |
−3 −1 +5 +8 |
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Dance party | Participant count (10): +30% Started at lightball: +20% Active loudspeakers (6): +30% Room Impressiveness (120): +20% |
15% 60% 20% |
5%Terrible Boring Fun Unforgettable |
−3 −1 +8 +16 |
If the party is fun or unforgettable, there is a 90% chance that all participants will get +20% Global Work Speed for 24h. Only available to non-tribals. | ||
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Drum party | Participant count (10): +30% Started at campfire: 20% Drums (6): +30% Room Impressiveness (120): +20% |
15% 60% 20% |
5%Terrible Boring Fun Unforgettable |
−3 −1 +8 +16 |
If the party is fun or unforgettable, there is a 90% chance that all participants will get +20% Global Work Speed for 24h. Only available to tribals. | ||
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Skylantern festival | Participant count (10): +100% | 15% 60% 20% |
5%Terrible Unimpressive Beautiful Unforgettable |
−3 −1 +6 +10 |
Each participant makes a skylantern out of ![]() | ||
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Christmas tree Symbol burning Smokeleaf circle Cannibal feast |
Participant count (10): +80% Room Impressiveness (120): +20% |
15% 60% 20% |
5%Terrible Boring Fun Unforgettable |
−3 −1 +5 +8 |
Destroys the ritual target. | ||
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Scarification | Participant count (10): +25% Moral guide present: +20% Started at altar: +20% Lectern used: +15% Seats for everyone: +20% |
15% 60% 20% |
5%Terrible Boring Satisfying Spectacular |
−2 −1 +1 +3 |
Scarifies the subject. Only available with the Pain is Virtue meme. | ||
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Blinding ceremony | Participant count (10): +25% Moral guide present: +20% Started at altar: +20% Lectern used: +15% Seats for everyone: +20% |
15% 60% 20% |
5%Terrible Boring Satisfying Spectacular |
−2 −1 +1 +3 |
Blinds the subject. The blinded person may get a psylink upgrade or unlock a new psychic power. There's a 50% chance for this to happen on a Satisfying ceremony, while it is guaranteed with a Spectacular one. Only available with the Blindsight meme. | ||
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Animal sacrifice | Participant count (10): +25% Moral guide present: +25% Started at altar: +20% Lectern used: +15% Seats for everyone: +15% |
15% 60% 20% |
5%Terrible Boring Satisfying Spectacular |
−3 −1 +5 +8 |
If the sacrifice is satisfying / spectacular, there is a 5% / 10% chance that a random participant gains an inspiration. Only available with the Human Primacy meme. | ||
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Gladiator duel | Participant count (10): +20% Leader present: +20% Duelist dies: +100% Weapon used: +60% |
15% 60% 20% |
5%Terrible Boring Good Unforgettable |
−3 −1 +5 +8 |
The two necessary escorts count towards the participant count. The duellists must be capable of violence. All participants receive the mood effect from ritual quality, which last for 6 days and stack up to 3 times. On a Good Ritual outcome, all pawns gain 1000 melee experience and fill 25% of their recreation bars, while Duellist gain an additional 2500 melee experience. On a Unforgettable outcome, the participant pawns receive twice as much. Only available with the Pain is Virtue, Cannibal, Supremacist, or Raider memes. | ||
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Prisoner execution | Participant count (10): +80% Started at altar: +20% |
15% 65% 20% |
Awkward Satisfying Spectacular |
−1 +6 +8 |
Participating slaves are fully suppressed. Can be performed by all ideoligions. | ||
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Leader speech | Participant count (10): +40% Leader's Social Impact (150%): +40% Room impressiveness (120): +20 |
15% 60% 20% |
5%Terrible Uninspiring Encouraging Inspirational |
−8 −4 +5 +8 |
The speech quality will also affect the listeners' opinions of the leader, with a terrible speech resulting in a −30 opinion, an uninspiring speech resulting in a −15 opinion, an encouraging speech in a +20 opinion, and an inspirational speech in a +40 opinion. | ||
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Trial | Participant count (20): +60% Leader's Negotiation Ability * 0.25 Defendant's Negotiation Ability * -0.25 |
50% 50% |
Exonerated Convicted |
If the defendant is convicted, they are considered guilty for 15 days for the purpose of arrest, banishment, and executions. If the defendant has a mental break during the trial, their Negotiation Ability is effectively set to 0. | |||
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Conversion ritual | Participant count (10): +40% Room impressiveness (120): +20% Moral guide's Social Impact (150%): +30% Convertee's Expectations (Very Low): +10%, (Sky High): -30% |
15% 60% 20% |
5%Terrible Ineffective Effective Masterful |
0 +3 +6 |
0The convertee's certainty is offset by an amount depending on ritual quality: terrible: +20%; ineffective: +12%; effective: −30%; masterful: −100%. Moral guide must have Talking above 0%. | ||
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Tree connection | Participant count (10): +100% | The connector will start with 25-45% connection strength, depending on ritual quality. | |||||
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Bestowing Ceremony | Participant count (17): +60% Room Impressiveness (170): +40% |
15% 60% 20% |
5%Terrible Unimpressive Honorable Grandiose |
−3 −1 +3 +6 |
Bonus honor based on number of gathered spectators and room impressiveness. The bonus does not depend on outcome. Provides 1 honor above 30% ritual quality, 2 above 60% and 3 above 90% quality. Requires New title's ceremony quest to start. | ||
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Throne Speech | Participant count (10): +40% Organizer's social impact (150%): +40% Room Impressiveness (120): +20% |
15% 60% 20% |
5%Terrible Uninspiring Encouraging Inspirational |
−8 −4 +5 +10 |
If the speech is inspiring, participants may acquire Inspirations (5%) and be converted to the speaker ideology (2%). The speech quality will also affect the listeners' opinions of the speaker in the same way as a leader speech, up to +40 opinion at inspirational. 10 days cooldown on Begin Throne Speech ability. Expected ritual duration: 2 hours | ||
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Child birth | Loved one present: +5% Mother's age (peaks at 20-30): +50% Doctor's medicine skill (20): +25% Indoors: +5% Room cleanliness (0.6): +10% Bed health effects (5): +5% |
2.5% 7.5% 90% |
Stillborn Sick Healthy |
There is a chance the mother will die during birth: 20% at 0% quality, 5% at 20% quality and 0% above 90% quality. This is independent of the stillbirth chance. A successful birth gives the mother a +8 [name] was born healthy mood for 15 days, while a stillbirth gives her a −15 Stillbirth mood for 10 days. See Reproduction#Quality and Reproduction#Outcomes for details. |