Difference between revisions of "Terror sculpture"
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− | {{Stub|reason=Mechanical specifics | + | {{Stub|reason=Mechanical detail needs verification (per the author's own admission, it is "testing light") and specifics - Terror mechanics are poorly documented and [[terror]], [[terror sculpture]], [[gibbet cage]], and [[skullspike]] need detail.}} |
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{{Infobox main|building | {{Infobox main|building | ||
| name = Terror sculpture | | name = Terror sculpture | ||
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| page verified for version = 1.3.3117 | | page verified for version = 1.3.3117 | ||
}} | }} | ||
− | '''Terror sculpture''' are a type of [[sculpture]] added by the [[Ideology DLC]] | + | '''Terror sculpture''' are a type of [[sculpture]] added by the [[Ideology DLC]] that inflkcr [[terror]] to help keep [[slave]]s suppressed. |
== Acquisition == | == Acquisition == | ||
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== Summary == | == Summary == | ||
− | + | {{Image wanted|section=1|reason=Radius image in the [[:Category: Images - Graphics|standard style]].}} | |
− | + | Terror sculptures cause slaves to feel [[terror]], inside an 6 tile radius, decreasing [[suppression]] loss rate.{{Check Tag|By how much?}} | |
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− | Terror | ||
The suppression fall rate can be reduced through terror (or through slave apparel and other suppression methods). Pawns gain terror by being near sources of terror and will lose terror once they leave the area. The major sources of terror are skull spikes, gibbet cages, and terror statues. For skull spikes you'll need to harvest skulls from corpses, for gibbet cages you'll need to put corpses into them. '''Terror Sculptures allow a terror causing building option, with no skull or corpse requirement'''. | The suppression fall rate can be reduced through terror (or through slave apparel and other suppression methods). Pawns gain terror by being near sources of terror and will lose terror once they leave the area. The major sources of terror are skull spikes, gibbet cages, and terror statues. For skull spikes you'll need to harvest skulls from corpses, for gibbet cages you'll need to put corpses into them. '''Terror Sculptures allow a terror causing building option, with no skull or corpse requirement'''. |
Revision as of 02:31, 3 February 2025
This article relates to content added by Ideology (DLC). Please note that it will not be present without the DLC enabled. |
This article is a stub. You can help RimWorld Wiki by expanding it. Reason: Mechanical detail needs verification (per the author's own admission, it is "testing light") and specifics - Terror mechanics are poorly documented and terror, terror sculpture, gibbet cage, and skullspike need detail.. |
Terror sculpture
A person-sized piece of material sculpted into a threatening form. Slaves who spend time around it will feel terror, which makes them stay suppressed for longer and thus reduces slave rebellions.
Base Stats
- Type
- Art
- Mass
- 7 kg
- Beauty
- -5
- HP
- 150
- Flammability
- 100%
- Path Cost
- 50 (21%)
Building
- Size
- 1 × 1
- Cover Effectiveness
- 50%
Creation
- Work To Make
- 30,000 ticks (8.33 mins)
- Work Speed Stat
- General Labor Speed
- Stuff Tags
- Metallic, Woody, Stony
- Has Quality
- True
- tradeTags
- Art
Terror sculpture are a type of sculpture added by the Ideology DLC that inflkcr terror to help keep slaves suppressed.
Acquisition
Terror sculptures can be crafted at an art bench, each requiring 100 Stuff (Metallic/Woody/Stony, 1000 for SVMs) and 30,000 ticks (8.33 mins) of work modified by the general labor speed of the crafter and the work to make factor of the material. Unlike most crafted items, the quality of the sculpture depends on the artistic skill of the sculptor.
Summary
This section could use some more or updated images. You can help RimWorld Wiki by uploading images to make this section better. Note: Radius image in the standard style.. |
Terror sculptures cause slaves to feel terror, inside an 6 tile radius, decreasing suppression loss rate.[By how much?]
The suppression fall rate can be reduced through terror (or through slave apparel and other suppression methods). Pawns gain terror by being near sources of terror and will lose terror once they leave the area. The major sources of terror are skull spikes, gibbet cages, and terror statues. For skull spikes you'll need to harvest skulls from corpses, for gibbet cages you'll need to put corpses into them. Terror Sculptures allow a terror causing building option, with no skull or corpse requirement.
Radius Of "Terror" Effect: Skull spikes have a range of 4, Gibbet cages (with a fresh corpse) have a range of 2, Terror sculptures have a range of 6.
Analysis
The terror induced by a terror statue depends on their quality (material used to build it has no effect on terror it causes).
- Awful to Legendary, % terror induced: 3/6/10/15/20/30/40%.
Terror statues are also quite ugly, normally they have a beauty of ~+/-5, a legendary golden terror sculpture has a whopping 120 (for comparison, a legendary large golden sculpture has a beauty of 3360, or 28x the beauty, at the same materials cost and area used, of 1x1).
Ideally made from the "Stuff-able" option of Jade (Five times the beauty of silver, at approx. 58.5% the market value, in silver), being the only non-small material stuff-able (unlike silver & gold) with a positive beauty value, if normal quality or better. Gold will produce the best results, but at a very low (imho) "Gold used to Effect gained" ratio.
Terror, from all sources, changes the suppression fall rate with:
- 15% at 25% terror
- 25% at 50% terror
- 45% at 100% terror
Stats table
Feature | Toggle |
---|---|
Quality | ![]() ![]() |
![]() |
Beauty | Work to Build | HP | Flammability | Market Value | |
---|---|---|---|---|---|---|
Quality | Material | |||||
Awful | ![]() ![]() |
-5 | ticks (20.83 mins) | 75,000300 | 75% | 173 ![]() |
Awful | ![]() |
-1 | ticks (7.5 mins) | 27,00090 | 40% | 5,050 ![]() |
Awful | ![]() |
-5 | ticks (10.83 mins) | 39,000255 | 0% | 115 ![]() |
Awful | ![]() |
-5 | ticks (10.83 mins) | 39,000233 | 0% | 115 ![]() |
Awful | ![]() |
-4 | ticks (9.58 mins) | 34,500180 | 0% | 107 ![]() |
Awful | ![]() |
-5 | ticks (18.33 mins) | 66,000420 | 0% | 570 ![]() |
Awful | ![]() |
-5 | ticks (9.17 mins) | 33,000210 | 0% | 104 ![]() |
Awful | ![]() |
0 | ticks (8.33 mins) | 30,000105 | 40% | 555 ![]() |
Awful | ![]() |
-5 | ticks (10.83 mins) | 39,000195 | 0% | 115 ![]() |
Awful | ![]() |
-5 | ticks (8.33 mins) | 30,000150 | 40% | 149 ![]() |
Awful | ![]() |
0 | ticks (11.67 mins) | 42,00075 | 0% | 325 ![]() |
Awful | ![]() |
-5 | ticks (15.83 mins) | 57,000375 | 0% | 405 ![]() |
Awful | ![]() |
-5 | ticks (5.83 mins) | 21,00098 | 100% | 98 ![]() |
Poor | ![]() ![]() |
-5 | ticks (20.83 mins) | 75,000300 | 75% | 260 ![]() |
Poor | ![]() |
7 | ticks (7.5 mins) | 27,00090 | 40% | 7,575 ![]() |
Poor | ![]() |
-5 | ticks (10.83 mins) | 39,000255 | 0% | 173 ![]() |
Poor | ![]() |
-5 | ticks (10.83 mins) | 39,000233 | 0% | 173 ![]() |
Poor | ![]() |
-4 | ticks (9.58 mins) | 34,500180 | 0% | 161 ![]() |
Poor | ![]() |
-5 | ticks (18.33 mins) | 66,000420 | 0% | 855 ![]() |
Poor | ![]() |
-5 | ticks (9.17 mins) | 33,000210 | 0% | 157 ![]() |
Poor | ![]() |
0 | ticks (8.33 mins) | 30,000105 | 40% | 830 ![]() |
Poor | ![]() |
-5 | ticks (10.83 mins) | 39,000195 | 0% | 173 ![]() |
Poor | ![]() |
-5 | ticks (8.33 mins) | 30,000150 | 40% | 225 ![]() |
Poor | ![]() |
2 | ticks (11.67 mins) | 42,00075 | 0% | 490 ![]() |
Poor | ![]() |
-5 | ticks (15.83 mins) | 57,000375 | 0% | 605 ![]() |
Poor | ![]() |
-5 | ticks (5.83 mins) | 21,00098 | 100% | 147 ![]() |
Normal | ![]() ![]() |
-5 | ticks (20.83 mins) | 75,000300 | 75% | 345 ![]() |
Normal | ![]() |
15 | ticks (7.5 mins) | 27,00090 | 40% | 10,095 ![]() |
Normal | ![]() |
-5 | ticks (10.83 mins) | 39,000255 | 0% | 230 ![]() |
Normal | ![]() |
-5 | ticks (10.83 mins) | 39,000233 | 0% | 230 ![]() |
Normal | ![]() |
-4 | ticks (9.58 mins) | 34,500180 | 0% | 215 ![]() |
Normal | ![]() |
-5 | ticks (18.33 mins) | 66,000420 | 0% | 1,140 ![]() |
Normal | ![]() |
-5 | ticks (9.17 mins) | 33,000210 | 0% | 210 ![]() |
Normal | ![]() |
1 | ticks (8.33 mins) | 30,000105 | 40% | 1,110 ![]() |
Normal | ![]() |
-5 | ticks (10.83 mins) | 39,000195 | 0% | 230 ![]() |
Normal | ![]() |
-5 | ticks (8.33 mins) | 30,000150 | 40% | 300 ![]() |
Normal | ![]() |
5 | ticks (11.67 mins) | 42,00075 | 0% | 650 ![]() |
Normal | ![]() |
-5 | ticks (15.83 mins) | 57,000375 | 0% | 805 ![]() |
Normal | ![]() |
-5 | ticks (5.83 mins) | 21,00098 | 100% | 196 ![]() |
Good | ![]() ![]() |
-5 | ticks (20.83 mins) | 75,000300 | 75% | 430 ![]() |
Good | ![]() |
30 | ticks (7.5 mins) | 27,00090 | 40% | 10,595 ![]() |
Good | ![]() |
-5 | ticks (10.83 mins) | 39,000255 | 0% | 290 ![]() |
Good | ![]() |
-5 | ticks (10.83 mins) | 39,000233 | 0% | 290 ![]() |
Good | ![]() |
-4 | ticks (9.58 mins) | 34,500180 | 0% | 270 ![]() |
Good | ![]() |
-5 | ticks (18.33 mins) | 66,000420 | 0% | 1,420 ![]() |
Good | ![]() |
-5 | ticks (9.17 mins) | 33,000210 | 0% | 260 ![]() |
Good | ![]() |
2 | ticks (8.33 mins) | 30,000105 | 40% | 1,385 ![]() |
Good | ![]() |
-5 | ticks (10.83 mins) | 39,000195 | 0% | 290 ![]() |
Good | ![]() |
-5 | ticks (8.33 mins) | 30,000150 | 40% | 370 ![]() |
Good | ![]() |
10 | ticks (11.67 mins) | 42,00075 | 0% | 815 ![]() |
Good | ![]() |
-5 | ticks (15.83 mins) | 57,000375 | 0% | 1,005 ![]() |
Good | ![]() |
-5 | ticks (5.83 mins) | 21,00098 | 100% | 245 ![]() |
Excellent | ![]() ![]() |
-5 | ticks (20.83 mins) | 75,000300 | 75% | 515 ![]() |
Excellent | ![]() |
45 | ticks (7.5 mins) | 27,00090 | 40% | 11,095 ![]() |
Excellent | ![]() |
-5 | ticks (10.83 mins) | 39,000255 | 0% | 345 ![]() |
Excellent | ![]() |
-5 | ticks (10.83 mins) | 39,000233 | 0% | 345 ![]() |
Excellent | ![]() |
-4 | ticks (9.58 mins) | 34,500180 | 0% | 320 ![]() |
Excellent | ![]() |
-5 | ticks (18.33 mins) | 66,000420 | 0% | 1,705 ![]() |
Excellent | ![]() |
-5 | ticks (9.17 mins) | 33,000210 | 0% | 315 ![]() |
Excellent | ![]() |
3 | ticks (8.33 mins) | 30,000105 | 40% | 1,660 ![]() |
Excellent | ![]() |
-5 | ticks (10.83 mins) | 39,000195 | 0% | 345 ![]() |
Excellent | ![]() |
-5 | ticks (8.33 mins) | 30,000150 | 40% | 445 ![]() |
Excellent | ![]() |
15 | ticks (11.67 mins) | 42,00075 | 0% | 975 ![]() |
Excellent | ![]() |
-5 | ticks (15.83 mins) | 57,000375 | 0% | 1,210 ![]() |
Excellent | ![]() |
-5 | ticks (5.83 mins) | 21,00098 | 100% | 295 ![]() |
Masterwork | ![]() ![]() |
-5 | ticks (20.83 mins) | 75,000300 | 75% | 860 ![]() |
Masterwork | ![]() |
75 | ticks (7.5 mins) | 27,00090 | 40% | 12,095 ![]() |
Masterwork | ![]() |
-5 | ticks (10.83 mins) | 39,000255 | 0% | 575 ![]() |
Masterwork | ![]() |
-5 | ticks (10.83 mins) | 39,000233 | 0% | 575 ![]() |
Masterwork | ![]() |
-4 | ticks (9.58 mins) | 34,500180 | 0% | 535 ![]() |
Masterwork | ![]() |
-5 | ticks (18.33 mins) | 66,000420 | 0% | 2,845 ![]() |
Masterwork | ![]() |
-5 | ticks (9.17 mins) | 33,000210 | 0% | 520 ![]() |
Masterwork | ![]() |
5 | ticks (8.33 mins) | 30,000105 | 40% | 2,770 ![]() |
Masterwork | ![]() |
-5 | ticks (10.83 mins) | 39,000195 | 0% | 575 ![]() |
Masterwork | ![]() |
-5 | ticks (8.33 mins) | 30,000150 | 40% | 745 ![]() |
Masterwork | ![]() |
25 | ticks (11.67 mins) | 42,00075 | 0% | 1,630 ![]() |
Masterwork | ![]() |
-5 | ticks (15.83 mins) | 57,000375 | 0% | 2,015 ![]() |
Masterwork | ![]() |
-5 | ticks (5.83 mins) | 21,00098 | 100% | 490 ![]() |
Legendary | ![]() ![]() |
-5 | ticks (20.83 mins) | 75,000300 | 75% | 1,725 ![]() |
Legendary | ![]() |
120 | ticks (7.5 mins) | 27,00090 | 40% | 13,095 ![]() |
Legendary | ![]() |
-5 | ticks (10.83 mins) | 39,000255 | 0% | 1,150 ![]() |
Legendary | ![]() |
-5 | ticks (10.83 mins) | 39,000233 | 0% | 1,150 ![]() |
Legendary | ![]() |
-4 | ticks (9.58 mins) | 34,500180 | 0% | 1,070 ![]() |
Legendary | ![]() |
-5 | ticks (18.33 mins) | 66,000420 | 0% | 4,140 ![]() |
Legendary | ![]() |
-5 | ticks (9.17 mins) | 33,000210 | 0% | 1,045 ![]() |
Legendary | ![]() |
8 | ticks (8.33 mins) | 30,000105 | 40% | 4,110 ![]() |
Legendary | ![]() |
-5 | ticks (10.83 mins) | 39,000195 | 0% | 1,150 ![]() |
Legendary | ![]() |
-5 | ticks (8.33 mins) | 30,000150 | 40% | 1,490 ![]() |
Legendary | ![]() |
40 | ticks (11.67 mins) | 42,00075 | 0% | 3,255 ![]() |
Legendary | ![]() |
-5 | ticks (15.83 mins) | 57,000375 | 0% | 3,805 ![]() |
Legendary | ![]() |
-5 | ticks (5.83 mins) | 21,00098 | 100% | 980 ![]() |
Gallery
Version history
- Ideology DLC Release - Added.