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Due to wiki limitations, it isn't possible to link directly to a collapsed section. To address that, this toggle will open all relevant sections.
 
Due to wiki limitations, it isn't possible to link directly to a collapsed section. To address that, this toggle will open all relevant sections.
<div class="mw-customtoggle-Majorthreats mw-customtoggle-XWeather mw-customtoggle-RandomGood mw-customtoggle-RandomBad" style="display:inline-block;background:rgba(128,128,128,0.5);color:white;padding:10px;border-radius:5px;outline:none;user-select:none">{{Center|Click Here to Open/Close Storyteller categories}}</div>
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<div class="mw-customtoggle-Majorthreats mw-customtoggle-XWeather mw-customtoggle-RandomGood mw-customtoggle-RandomBad" style="display:inline-block;background:rgba(128,128,128,0.5);color:white;padding:10px;border-radius:5px;outline:none;user-select:none">Click Here to Open/Close Storyteller categories</div>
  
  
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[[Cassandra Classic]] and [[Phoebe Chillax]] both treat major threats separately from other events; they cycle between "OnDays" and "OffDays", where a certain amount of major events ''will'' occur during each OnDay cycle. [[Randy Random]] simply treats a major threat as an event that's less likely to happen.
 
[[Cassandra Classic]] and [[Phoebe Chillax]] both treat major threats separately from other events; they cycle between "OnDays" and "OffDays", where a certain amount of major events ''will'' occur during each OnDay cycle. [[Randy Random]] simply treats a major threat as an event that's less likely to happen.
  
<div class="mw-customtoggle-Majorthreats" style="display:center;background:rgba(128,128,128,0.5);color:white;padding:10px;border-radius:5px;outline:none;user-select:none">
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<div class="mw-customtoggle-Majorthreats" style="display:center;background:rgba(128,128,128,0.5);color:white;padding:10px;border-radius:5px;outline:none;user-select:none">Show Major Events</div>
{{Center|Show Major Events}}</div>
 
  
 
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-Majorthreats">
 
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-Majorthreats">
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== Extreme weather ==
 
== Extreme weather ==
 
These events alter the environmental conditions of the colony map, only able to appear from Base Builder difficulty onward.
 
These events alter the environmental conditions of the colony map, only able to appear from Base Builder difficulty onward.
<div class="mw-customtoggle-XWeather" style="display:center;background:rgba(128,128,128,0.5);color:white;padding:10px;border-radius:5px;outline:none;user-select:none">{{Center|Show Extreme Weather Events}}</div>
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<div class="mw-customtoggle-XWeather" style="display:center;background:rgba(128,128,128,0.5);color:white;padding:10px;border-radius:5px;outline:none;user-select:none">Show Extreme Weather Events</div>
  
 
<div id="mw-customcollapsible-XWeather" class="mw-collapsible mw-collapsed">
 
<div id="mw-customcollapsible-XWeather" class="mw-collapsible mw-collapsed">
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{{For|a guide to survive these events|World Quests Guide}}
 
{{For|a guide to survive these events|World Quests Guide}}
 
These are events related to/only triggered on the overworld.
 
These are events related to/only triggered on the overworld.
<div class="mw-customtoggle-WorldEvents" style="background:rgba(128,128,128,0.5);color:white;padding:10px;border-radius:5px;outline:none;user-select:none">{{Center|Show World Events}}</div>
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<div class="mw-customtoggle-WorldEvents" style="display:inline-block;background:rgba(128,128,128,0.5);color:white;padding:10px;border-radius:5px;outline:none;user-select:none">Show World Events</div>
  
 
<div id="mw-customcollapsible-WorldEvents" class="mw-collapsible mw-collapsed">
 
<div id="mw-customcollapsible-WorldEvents" class="mw-collapsible mw-collapsed">
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</div>
 
</div>
 
</div>
 
</div>
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==== Rescuee joins ====
 
==== Rescuee joins ====
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When these happen, they signify that your game has ended, one way or another.
 
When these happen, they signify that your game has ended, one way or another.
 
<span class="mw-Gameend_toggle" style="font-size:small; display:inline-block; float:right;"> </span>
 
<span class="mw-Gameend_toggle" style="font-size:small; display:inline-block; float:right;"> </span>
<div  id="mw-Gameend_collapsible" class="mw-collapsible mw-collapsed" data-expandtext="Reveal" data-collapsetext="Hide">
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<div  id="mw-Gameend_collapsible" class="mw-collapsible mw-collapsed">
  
 
==== Game over ====
 
==== Game over ====
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Events from previous versions of RimWorld, now removed.
 
Events from previous versions of RimWorld, now removed.
 
<span class="mw-Legacy_toggle" style="font-size:small; display:inline-block; float:right;"> </span>
 
<span class="mw-Legacy_toggle" style="font-size:small; display:inline-block; float:right;"> </span>
<div  id="mw-Legacy_collapsible" class="mw-collapsible mw-collapsed" data-expandtext="Reveal" data-collapsetext="Hide">>
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<div  id="mw-Legacy_collapsible" class="mw-collapsible mw-collapsed">
  
 
=== Bonded animal's death ===
 
=== Bonded animal's death ===
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<span class="mw-Eventdata_toggle" style="font-size:small; display:inline-block; float:right;"> </span>
 
<span class="mw-Eventdata_toggle" style="font-size:small; display:inline-block; float:right;"> </span>
<div  id="mw-Eventdata_collapsible" class="mw-collapsible mw-collapsed" data-expandtext="Reveal" data-collapsetext="Hide">>
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<div  id="mw-Eventdata_collapsible" class="mw-collapsible mw-collapsed">
  
 
{| {{STDT| sortable c_08 text-center}}
 
{| {{STDT| sortable c_08 text-center}}

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