Editing Endings

Jump to navigation Jump to search

Warning: You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then save the changes below to finish undoing the edit.

Latest revision Your text
Line 428: Line 428:
  
 
After the credits screen display, the following things will occur:
 
After the credits screen display, the following things will occur:
* All factions that you could ally will receive a one-time bonus {{+|50}} goodwill.
+
* All factions that you could ally will receive a one-time bonus {{+|50}} goodwill
* The colonist that disrupted the link gains a {{+|14}} '''Closed the Void''' moodlet for 60 days.
+
* The colonist that disrupted the link gains a {{+|14}} '''Closed the Void''' moodlet for 60 days
* All other colonists gain a {{+|8}} '''Void Closed''' moodlet for 30 days.
+
* All other colonists gain a {{+|8}} '''Void Closed''' moodlet for 30 days  
* The void monolith is named "collapsed monolith" and becomes dormant, random Anomaly events return to the same level as before it was awoken.
+
* The void monolith is now collapsed monolith and becomes dormant, random Anomaly events return to the same level as before you awoke it
** The monolith can still be studied for advanced Anomaly research points.
+
** The monolith can still be studied for advanced Anomaly research points
* Spawn 10 [[shard]]s around the collapsed monolith.
+
* Spawn 10 [[shard]]s around the collapsed monolith
* Spawn 3 [[monolith fragment]]s around the collapsed monolith.
+
* Spawn 3 [[monolith fragment]]s around the collapsed monolith
** They provide additional sources of advanced Anomaly research points, which is useful since most Anomaly events are disabled.
+
** They provide additional sources of advanced Anomaly research points, which is useful since most Anomaly events are disabled
* All colonists in the metal hell returns to your colony at the monolith site after a 5 to 10 seconds delay; items dropped in the metal hell are lost.
+
* All colonists in the metal hell returns to your colony at the monolith site after a 5 to 10 seconds delay; items dropped in the metal hell are lost
 
{{Quote|(name) has reappeared. He/She is weary from his/her efforts, but otherwise healthy. By closing the channel to the void, (name) has stopped any more unnatural phenomena from entering our world. Hostile entities in the area have all fallen to the ground, lifeless. Tales of his/her heroism are sure to spread far and wide.|Letter after the pawn returned.}}
 
{{Quote|(name) has reappeared. He/She is weary from his/her efforts, but otherwise healthy. By closing the channel to the void, (name) has stopped any more unnatural phenomena from entering our world. Hostile entities in the area have all fallen to the ground, lifeless. Tales of his/her heroism are sure to spread far and wide.|Letter after the pawn returned.}}
  

Please note that all contributions to RimWorld Wiki are considered to be released under the CC BY-SA 3.0 (see RimWorld Wiki:Copyrights for details). If you do not want your writing to be edited mercilessly and redistributed at will, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource. Do not submit copyrighted work without permission!

Cancel Editing help (opens in new window)