Difference between revisions of "Ornate door"

From RimWorld Wiki
Jump to navigation Jump to search
(One intermediate revision by the same user not shown)
Line 1: Line 1:
{{Stub}}
+
{{Stub|reason=General}}
 +
{{Image wanted|reason=Main image}}
 
{{Infobox main|<!--Type -->
 
{{Infobox main|<!--Type -->
 
| name = Ornate door
 
| name = Ornate door
 
| type = Building  
 
| type = Building  
 
| type2= Structure
 
| type2= Structure
 +
| description = Divides rooms. An intricately-carved door, decorated with gold. This large, heavy door requires adjacent walls to function.
 +
| placeable = true
 +
| rotatable = true
 +
| cover = 1
 +
| minifiable = false
 +
| size = 2 ˣ 1
 +
| beauty = 30
 +
| hp = 250
 +
| flammability = 1
 +
| research = Complex furniture
 +
| skill 1 = Construction
 +
| skill 1 level = 6
 +
| work to make = 15000
 +
| skill 1 = Construction
 +
| resource 1 = Stuff
 +
| resource 1 amount = 75
 +
| resource 2 = Gold
 +
| resource 2 amount = 50
 +
| terrain affordance = depends on materials
 +
| stuff tags = Metallic, Woody, Stony
 
}}
 
}}
 
+
'''Ornate doors''' are [[Beauty|beautiful]], wide doors that can be used to contain rooms.
Ornate doors are 2x1 doors.
 
  
 
== Acquisition ==
 
== Acquisition ==
Line 12: Line 32:
  
 
== Summary ==
 
== Summary ==
needs walls on both sides to work, otherwise stays open
+
Needs walls on both sides to work, otherwise stays open
  
 
== Analysis ==
 
== Analysis ==
Line 23: Line 43:
 
* [[Version/1.5.4062|1.5.4062]] - Added.
 
* [[Version/1.5.4062|1.5.4062]] - Added.
  
Categories and nav here.
+
{{Nav|structure|wide}}
 +
[[Category:Structure]] [[Category:Door]]

Revision as of 11:18, 18 May 2024

Ornate door

Divides rooms. An intricately-carved door, decorated with gold. This large, heavy door requires adjacent walls to function.

Base Stats

Type
BuildingStructure
Beauty
30
HP
250
Flammability
100%
Rotatable
True

Building

Size
2 × 1
Minifiable
False
Placeable
True
Cover Effectiveness
75%
Terrain Affordance
Depends on materials

Creation

Required Research
Complex furniture
Skill Required
Construction 6
Work To Make
15,000 ticks (4.17 mins)
Stuff Tags
Metallic, Woody, Stony
Resources to make
Stuff 75 + Gold 50
Deconstruct yield
Stuff 37 - 38 + Gold 25
Destroy yield
Stuff 18 - 19 + Gold 12 - 13

Ornate doors are beautiful, wide doors that can be used to contain rooms.

Acquisition

Ornate doors can be constructed once the complex furniture research project has been completed. Each requires Stuff 75 Stuff (Metallic/Woody/Stony), Gold 50 Gold, 15,000 ticks (4.17 mins) of work modified by the construction speed of the builder and the work to build factor and offset of the material, and a construction skill of 6.

Once constructed, they cannot be re-installed, they can only be deconstructed.

Summary

Needs walls on both sides to work, otherwise stays open

Analysis

expensive and not worth the cost

See also

  • Security doorContent added by the Anomaly DLC - another 2x1 door with significantly more utility.

Version history