Editing Weapons
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Stopping power is the ability of ranged weapons to cause stagger when hitting a target, slowing them down for a short{{Check Tag|How short?}} period. The size of the number relates directly to the body size of the pawn that can be staggered by the weapon - thus, to stagger [[human]]s a stopping power of {{Q|Human|Body Size}} or higher is required while to stagger an [[elephant]] a stopping power of {{Q|Elephant|Body Size}} would be needed. | Stopping power is the ability of ranged weapons to cause stagger when hitting a target, slowing them down for a short{{Check Tag|How short?}} period. The size of the number relates directly to the body size of the pawn that can be staggered by the weapon - thus, to stagger [[human]]s a stopping power of {{Q|Human|Body Size}} or higher is required while to stagger an [[elephant]] a stopping power of {{Q|Elephant|Body Size}} would be needed. | ||
− | A typical ranged weapon has a stopping power of 0.5, however the following weapons have higher stopping powers: | + | A typical ranged weapon has a stopping power of 0.5, however the following weapons have higher stopping powers: {{#ask: [[Stopping Power::>0.500001]]}}. |
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− | {{#ask: [[Stopping Power::>0.500001]] | ||
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{{Hover title|Version/1.4.3704|At the time of writing}}, all weapons with a stopping power above 0.5, have a stopping power of at least 1 and are able to stagger humans.{{#if: {{#ask: [[Stopping Power::>0.500001]] [[Stopping Power::<0.999999]]}}|{{Error|Wrong. Fix this}}}} | {{Hover title|Version/1.4.3704|At the time of writing}}, all weapons with a stopping power above 0.5, have a stopping power of at least 1 and are able to stagger humans.{{#if: {{#ask: [[Stopping Power::>0.500001]] [[Stopping Power::<0.999999]]}}|{{Error|Wrong. Fix this}}}} | ||