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=== Improvements === | === Improvements === | ||
− | * [[Version/1.3.3101|1.3.3101]] - Update royal title room requirement grace period to include the first 10 days after a new archonexus settlement. | + | * [[Version/1.3.3101|1.3.3101]] - |
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− | * | + | * Update royal title room requirement grace period to include the first 10 days after a new archonexus settlement. |
− | * | + | * Draw lines when placing blueprints displaying what would affect Gauranlen trees' connection strength. Display the artificial buildings connection strength loss radius when the tree is selected. |
− | * | + | * We now remove ship to stars tile from map after new archonexus settlement, confirm the player is okay with this. |
− | * | + | * On ritual config window, draw a highlight over pawns that can be assigned to a role you're currently hovering over. |
− | * | + | * Extractable trees are no longer auto-minifiable in caravan forming dialog. |
− | * | + | * We now hide quests that are ended by starting a new archonexus settlement |
− | * | + | * Re-enabled random social interactions for bestowing ceremony and fixed it breaking down when pawns start social fighting. |
− | * | + | * Starting with an ideoligion that dislikes animal bonding now causes all starting animals to be unbonded. |
− | * | + | * Tweaked the archonexus "choose items to take to new colony" dialog formatting. |
− | * | + | * The mood bonus for relics in the same room as ritual can be now increased by installing up to 3 relics. Adjusted mood impacts. |
− | * | + | * Ideoligion buildings are now only demanded for the player's faction ideoligion and secondary ideoligions that have 3 colonist members or more. |
− | * | + | * Destroying rocks with weapons now triggers a bad thought for ideoligions where mining is disapproved. |
− | * | + | * Change ritual quality check graphics to look less like togglable ones for better UI clarity. |
− | * | + | * Don't show anima linking command on every nature focus capable pawn anymore, to reduce UI spam. You can still start it via float command or from anima tree directly. |
− | * | + | * Dryad healing pods now heal all negative hediffs including missing body parts. When return to healing pod is toggled on, dryads will return to healing pods if they have any missing parts. |
− | * | + | * Update descriptions of individualist and collectivist memes. |
− | * | + | * We now avoid using sun blocker as a threat if any colonist or prisoner has an ideo with darkness/tunneler, since it's kind of meaningless to them. |
− | * | + | * Add note about work to deconstruct to 'work to build' stat description. |
− | * | + | * Adjust some thought descriptions so that they still make sense for blind people. |
− | * | + | * Removed culture restrictions when choosing ideoligion |
+ | * Changed extract tree hotkey to be the same as uninstalling. | ||
+ | * Smoothed out tree cutting anger thought from the tree connection meme by adding more steps in between the stages. | ||
===Tuning=== | ===Tuning=== |